NASA has released an interactive, educational video game called NetworKing that depicts how the Space Communication and Navigation (SCaN) network operates. The release of the video game coincides with the close of World Space Week, Oct. 4-10.
Developed by the Information Technology Office at NASA's Ames Research Center at Moffett Field, Calif., NetworKing gives players an insider's perspective into how astronauts, mission controllers and scientists communicate during space missions.
"For any young person who ever dreamed of one day contributing to space missions, NetworKing lets players develop a kingdom of multiple space communication networks working together to support space missions," said Barbara Adde, policy and strategic communications director for SCaN at NASA Headquarters in Washington.
To successfully construct fast and efficient communication networks, players must first establish command stations around the world and accept clients conducting space missions, such as satellites and space telescopes. Resources are earned throughout the game as players continue to acquire more clients. Players can strategically use accumulated resources to enhance and increase their networks' capabilities.
Players with the most integrated communications networks will have the ability to acquire more complex clients, such as the International Space Station, Hubble Space Telescope and the Kepler mission.
For more information visit: http://www.nasa.gov/multimedia/3d_resources/scan.html